INTRODUCTION AND DETAILED DESCRIPTION
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In 1990, when SNK first started game software development for the NEO-GEO
hardware, they were pretty much alone. Shin Nihon Kikaku (SNK) and Alpha Denshi
Korporation (ADK) worked together to produce the first set of titles that were
manufactured for the system. This relationship was pretty similar to the one that
existed between Atari & Epyx when the Atari Lynx handheld system debuted in 1989.
Alpha's first two titles, Magician Lord & Ninja Combat were actually distributed
by SNK. Alpha worked in house with SNK themselves, and thus were given little
recognition.
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NEOGEO MVS TEST CARTRIDGE (SAM)
This is the oldest MVS test cartridge that I have ever found. It is
slightly taller then a standard cartridge and it can hold a game with a
maximum of 99 megs. The PROG and CHA boards both face OUTWARD which allows
for installation and removal of EPROMs without the need to open or disassemble
the cartridge. This is impossible to do with a standard cartridge since the
bottom CHAR board is always covered up by the top PROG board. Some of the eprom
positions have jumper settings to toggle between 1 and 4 meg chips as well as
JDEC and non JDEC standards.
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In 1991/92, later down the road after the NEO-GEO began to see moderate success, Alpha
was allowed to develop titles under their own company name, and SNK was also able to
bring in some additional third party support. Alpha, Pallas, Monolith, Sammy, Wave,
& Visco were among the first third party "licencees". Without the need to assist these
companies anymore, SNK was then able to concentrate on serious high meg game
development. In order for the licencees to be able to program and test their software
creations, SNK provided them with special development hardware. This is commonly done
in the video game industry and is done so by most major console developers.
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NEOGEO MVS TEST CARTRIDGE (MC2)
This MVS test cartridge can be housed inside of a standard cartridge shell.
It can hold a game with a maximum of 130 megs. The M and S roms use standard
EPROM positions on the CHA board. However, the CHA roms use FLASH cards and the
P and V roms on the PROG board use FLASH cards as well.
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The NEOGEO's third party licencees could purchase "dev kits" (short for developers),
which came with special software and hardware that could be used for much easier
in house testing of their software program code (or games) on actual hardware. These
devices are commonly refferred to as the "dev carts". SNK made several different revisions
of these unique test boards over the years, but all of them served the same function.
Some of them even came with specially built & modified circuit boards which contained edge
connectors for BOTH the MVS and HOME systems! These large boards could be used for checking
& testing games on BOTH of SNK's cartridge consoles. As new updates or changes were made to
the games program code, new eproms could be burned and/or new memory cards could be flashed
to test the game programs and continue progress forward.
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NEOGEO DEVELOPMENT BOARD (X0007)
This development board contains both MVS and HOME edge connectors so that it
can be used on either system. It can hold a game with a maximum of 210 megs. On
the CHA board, all of the rom positions use 8-bit eproms. The C, M, and S. And
then the PROG board appears to be able to use FLASH cards or EPROMs for the P
and V roms.
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These rare items are historically significant as they offer a behind the scenes view of
what software development was like during the NEOGEO's lifespan. And over the years, I have
been able to acquire several of these dev boards and test cartridges. Here on this page I have
provided lots of pics and info on these devices in order to better document them for the site.
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NEOGEO DEVELOPMENT BOARD (X3002)
This board also featured both MVS and HOME connectors and the two boards
were available in different configurations. The PROG and CHA boards had different
revisions which were interchangeable to create different combinations in order to
accomodate the needs of the developer. For example, the C2 revision uses FLASH cards
while the C3 revision uses EPROMs.
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