INDEX OF SOURCE MATERIALS

A breakdown of the many places where materials can be sourced from.

THE IMPORTANCE OF DOCUMENTING SCREENSHOTS AT SHOWS

COIN OP INDUSTRY TRADE SHOWS

The coin operated amusement machine industry, as we currently know it, has been around for several decades. And the NEOGEO itself was first revealed to the public in January of 1990. And from that time period going forward, most announcements and advertisements were done at the yearly industry trade shows and through the multitude of distributed periodicals marketed to the industry. Attendance at most of these trade shows was limited to members of the coin op industry, consisting primarily of manufacturer's, distributor's, and operators. And many of these periodicals were exclusively distributed among these coin op veterens.

While the size and scope of these yearly shows has shrinked considerably over the years, the video game industry as a whole has actually expanded during that same timespan. This is because by the turn of the century, the video game market completely shifted from having a coin op leading edge with a secondary home market, to a modest coin op business model overtaken by a juggernault home console user base. With trade shows open to the public, magazine coverage of those shows for home consumers, shortened lead times for news stories, easy access internet sites, and an abundance of digital photography and video.

I have been working in the coin op industry now for over 30 years. And I began attending these coin op industry trade shows in the early 1990's. I have been to several AMOA, ACME, and IAAPA Expositions in my lifetime. During this time period, I worked for various companies including Pocket Change America, Bally's Aladdin's Castle, Namco Cybertainment, and Walt Disney World.

TYPICAL YEARLY COIN-OP INDUSTRY TRADE SHOW SCHEDULE

JANUARY -- CES -- WINTER CONSUMER ELECTRONICS SHOW -- USA

FEBRUARY -- AOU - JAPAN AMUSEMENT EXPO / JAEPO -- JAPAN

MARCH -- ACME/ASI - AMERICAN COIN MACHINE EXPOSITION -- USA

JUNE -- CES -- SUMMER CONSUMER ELECTRONICS SHOW -- USA

JUNE -- TGS -- TOKYO TOY SHOW / TOKYO GAME SHOW -- JAPAN

SEP/OCT/NOV - AM SHOW/JAA SHOW - AMUSEMENT MACHINE SHOW - JAPAN

NOVEMBER - AMOA - AMUSEMENT & MUSIC OPERATORS ASSOCIATION - USA

NOVEMBER - IAAPA - USA

(INTERNATIONAL ASSOCIATION OF AMUSEMENT PARKS & ATTRACTIONS)

---------------------------------------------

TOP CONTRIBUTING VIDEO GAME INDUSTRY PERIODICAL INDEX

USA -- Replay Magazine

USA -- Play Meter Magazine

JAPAN -- Japan Amusement Monthly

USA -- Cash Box Magazine

JAPAN -- Game Machine Magazine

JAPAN -- Arcade Game Magazine

JAPAN -- Neo Geo Freak Magazine

JAPAN -- GAMEST Magazine

USA -- Electronic Gaming Monthly

USA -- Die Hard Game Fan Magazine


COIN OP INDUSTRY TRADE SHOWS

VIDEO GAME INDUSTRY PUBLICATIONS

THE JAMMA STANDARD - 1986-1999 - SERVED US WELL!

CLICK HERE TO READ ABOUT THE OTHER NEOGEO PROTOS

NEOGEOPROTOS.COM HAS BEEN THE NUMBER ONE RESOURCE FOR PICS AND INFO SINCE 1999!