KARATE NINJA SHO

by YUMEKOBO

NEO GEO MVS NGM-110

DETAILED DESCRIPTION:

A 1996 side-scrolling "Double Dragon style" fighting game for the NEOGEO system. Although this game was given, and still holds, proto status here, it remains uncertain as to whether or not it was ever indeed an actual NEO-GEO title. This is because there are several serious inconsistencies with regards to its' origins.

1) The developer (Yumekobo) was not an actual NEOGEO licensee until a year later, in 1997, when it released its' first title, Blazing Star.

2) This genre was "retired" for the NEOGEO system in 1993 with the release of Sengoku 2, and with the exception of Sengoku 3 in 2001, it remained as such.

3) The coin credit counters utilize an EQUAL (=) sign rather then an "S" when multiple credits are present, which no other NEOGEO game does.

4) Neither a title screen, nor any color screen shots, have ever been found of this game.

INFORMATION TIMELINE:

-- July 1996 -- An early beta of Karate Ninja Shou is given a location test in Tokyo, Japan.

-- August 1996 -- Former Aicom, Sammy, Tomy, & Takara employees officially form the Yumekobo company.

-- October 1996 -- Karate Ninja Sho is previewed in a two page article of NEO GEO FREAK Magazine.

-- November 1996 -- .

-- December 1996 -- .

CURRENT STATUS: UNCONFIRMED


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